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Re: Garbage spit into client consoles.
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@$3.1415rin
Council Member, Author of JoeBOT
 
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Default Re: Garbage spit into client consoles. - 25-06-2004

well, but a #define in front of every debug_beam or text isnt that much of work ... the problem is then sometimes that you want to test some stuff in release mode, because of performance, and then you have the old prblm again ... another compile config is then needed, that may be a solution .... ( as you saw in the demo of joebotxp, hm, there are still some beams ... )

or you write a function special for debug messages, then you can switch them on and off as you like ... ha, I should do that myself also for the beams ... and then give those functions ID's so I can switch on whatever I want



Last edited by @$3.1415rin; 25-06-2004 at 22:34..
  
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