Thread: crashes in 3050
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crashes in 3050
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davek
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Posts: 58
Join Date: Dec 2003
Location: san diego, ca
Default crashes in 3050 - 25-06-2004

game crashed without any sort of error showing up. It did that twice with the previous build I had (one that I got from the forums, not Stefan's compilation).

I looked into the reallog.txt, and found that the the leader bots were telling other bots to go to places that werent nodes:

'[RB]Dragon' ordered '[RB]GrandMa' to go to -1

if i understand the node system at all, that shouldn't be a valid order.

Not sure if that has to do with the crashing, the last entry was to a valid node. hm. actually, just noticed:

'[RB]CPU' ordered '[RB]Dunno' to go to 34
'[RB]Dave' ordered '[RB]Leagle' to go to 32
'[RB]Dragon' ordered '[RB]GrandMa' to go to 124
'[RB]CPU' ordered '[RB]Dunno' to go to 266
'[RB]Dragon' ordered '[RB]GrandMa' to go to -1
'[RB]Dragon' ordered '[RB]GrandMa' to go to 124
'[RB]Dragon' ordered '[RB]GrandMa' to go to 124
'[RB]Dragon' ordered '[RB]GrandMa' to go to -1
'[RB]Dragon' ordered '[RB]GrandMa' to go to 124

those are the last few entries in reallog.txt, perhaps it has something to do with the recursion of the command to GrandMa.

I had run around and noded cs_havana, then added 19 bots (10 per side including me). i was ct, and we had just started running towards the ts. probably 10-15 seconds into the game it crashed.

specs:
CS 1.5
realbot 3050
no other plugins running
windows xp
Athlon 1.3ghz
  
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