Thread: waypoints
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Re: waypoints
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Huntkillaz
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Join Date: Mar 2004
Location: Middle Earth (New Zealand)
Default Re: waypoints - 22-06-2004

Quote:
Originally Posted by >BKA< T Wrecks
Has anybody ever made waypoints for this map and posted them on BU at all? I don't think so...
Well, let's see. I happen to be a waypointer (and not the worst one, as others can confirm!), but I usually don't focus on fun maps. Are there (m)any interactive elements like lifts, buttons or even fancier stuff in this map? I'm asking because in one rats-map there was a sponge lying on the floor that served as a kind of jump cushion... stuff like this doesn't work too well with bots. Long ladders are not ideal, either, and most rats maps have long ladders. Besides, there's usually a large open space in the middle of the map, and since bots don't adapt their weapon priorities to the map layout, you often end up sniping away bots that use shotguns and couldn't kill a fly over that huge distance. That's why I'm not too crazy about playing rats maps. But if this one doesn't have the elements I mentioned above, I might just be crazy enough to waypoint this map... please give me some information about it.
i got de rats but i don't know how old it is or whats it like although it was done recently ..could be my brothers work...

i'll fix it up later if u really want it:
Attached Files
File Type: zip DE_RATS.zip (8.8 KB, 322 views)


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