Thanks for your time

The lag_sub441.mdl Ive already got it! thx
I d-loaded cs_shogun_final and replaced the files on my server. And Again I got
Quote:
FATAL ERROR (shutting down): Mod_LoadSpriteGroup: interval<=0
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(
At
http://forums.csbanana.com/showthread.php?t=16567 I found some more info:
Quote:
You need to replace the sprites listed below with dummy sprites which are known to work (any sprites which are already in your sprites directory will do)
sprites/shogun/rk_steam.spr (Mod_LoadSpriteGroup: interval<=0 error)
sprites/shogun/sho_clouds1c.spr (Hunk Alloc Error)
sprites/shogun/sho_clouds1d.spr (Mod_LoadSpriteGroup: interval<=0 error)
sprites/industrywest/iw_weed2.spr (Mod_LoadSpriteGroup: interval<=0 error)
sprites/industrywest/iw_wire.spr (Mod_LoadSpriteGroup: interval<=0 error)
You need to replace the models listed below with dummy models which are known to work (any models which are already in your models directory will do)
models/laguna/lag_sub441.mdl
models/industrywest/gins_shelvesA.mdl
models/industrywest/gins_anvil_sd.mdl
models/industrywest/gins_beams.mdl
models/industrywest/gins_shelves_b.mdl
models/industrywest/gins_table20.mdl
You need to add the sprite below. You can use the sprite found in the mod version of the mappack (may be in other versions but is not verified yet)
sprites/industrywest/tsstacks.spr
cs_shogun_final, cs_industrywest and de_laguna should now run.
The above mentioned files should be fixed. While they do not crash windows servers or clients, some can cause fps loss and other problems, especially when any sort of debugging/developer setting is used.
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And at the same place I found "an fix" for it... Useless It still crashes my linux.. So
First I tried by my self and then I used the fix.. Same Same Sh.t Crash...
Except for cs_industrywest wich I got to work with help of the d-loaded fix..
Guess that someone will have ro rebuild the mdl and spr! Maybe its done already but I havent found them yet??