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Huge Fix Required! (easy to code, probably!)
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V or 'Tex
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Posts: 121
Join Date: Feb 2004
Default Huge Fix Required! (easy to code, probably!) - 19-06-2004

Nodes are currently limited at 4096 total nodes!

That's not enough!

I just figured out why my bots were not traveling on all the paths I gave them.

It wasn't that Realbot was failing to draw nodes (realbot nodes draw) like it usually does... but because it wasnt creating the nodes at all! It simply stops! How am I supposed to node a large map with only 4096 nodes?

Perhaps you should increase the spacing between nodes as well as increase the maximum to at least 16,384, because the nodes are being created very closely.

If you make the node spacing wider, (by about 25%) and increase the maximum number of nodes, you won't have this problem where the bot gets confused by having so many choices (so many nodes right next to him).

This particularly angers me because while noding Mindmaze2 I was approx 40 feet from finishing a few paths between each spawn. Now I have a dead-end path which goes from one spawn... and almost to the other.
  
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