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Re: new CS update screws up intercepting chat messages!?
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Whistler
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Default Re: new CS update screws up intercepting chat messages!? - 17-06-2004

...and it isn't just "#Cstrike_Chat_All", here's what I've found in the new cstrike_english.txt file, go figure them out yourself
Code:
// Radio and chat strings can have control characters embedded to set colors.  For the control characters to be used, one must be at the start of the string.
// The control characters can be copied and pasted in notepad.
//  = 0x02 (STX) - Use team color up to the end of the player name.  This only works at the start of the string, and precludes using the other control characters.
//  = 0x03 (ETX) - Use team color from this point forward
//  = 0x04 (EOT) - Use location color from this point forward
//  = 0x01 (SOH) - Use normal color from this point forward

"Game_radio"					"%s1 (RADIO): %s2"
"Cstrike_Chat_CT"				"(Counter-Terrorist) %s1 :  %s2"
"Cstrike_Chat_T"				"(Terrorist) %s1 :  %s2"
"Cstrike_Chat_CT_Dead"				"*DEAD*(Counter-Terrorist) %s1 :  %s2"
"Cstrike_Chat_T_Dead"				"*DEAD*(Terrorist) %s1 :  %s2"
"Cstrike_Chat_Spec"				"(Spectator) %s1 :  %s2"
"Cstrike_Chat_All"				"%s1 :  %s2"
"Cstrike_Chat_AllDead"				"*DEAD* %s1 :  %s2"
"Cstrike_Chat_AllSpec"				"*SPEC* %s1 :  %s2"
"Cstrike_Name_Change"				"* %s1 changed name to %s2"
  
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