Hey, it was fun to send back comments and stuff and see how you improved... work, but also fun.

Glad you made such progress!
@de_egypt: Hehe, ok! I accept what you say. You know, it's not always easy for me to separate badly waypointed spots from those that are just waypointed in a way that's just radically different from my style... but your arguments sound sensible after all.
@de_bridge: Oh yeah, that underwater tunnel is hell. I once got it to work with less than 20 HP loss
towards the bridge, but from the bridge into the tunnel? I think I've tried just about everything, and it never worked reliably enough - which is a pity, because it would be a nice possibility for the CTs to get behind the Ts' backs. But apparently something went wrong there (map-wise), there's some invisible barrier.
Low HP drop from the rocks on the T side of the bridge? Sorry, I don't know which place you mean - screenie?
@old waypoints: I know EXACTLY what you mean. My "old" waypoints weren't even that old, but holy shit... I had a totally different style back then, and those bugs and errors - rraaahh!
