Thread: idea's bug's
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Re: idea's bug's
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Huntkillaz
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Default Re: idea's bug's - 16-06-2004

Quote:
Originally Posted by sPlOrYgOn
well I think red is completely invisible when viewed from 10 or more units away
I'm thinking of adding a little bit of white to the current red stuff such as Terrorist Important, Jump, and Experience.
I think I'm going to choose a light or dark blue for incoming.. anyone disagree? It might confuse new people when they see the waypoint radius and the incoming connection...

I've fixed a bug that would cause a crash if you had experience files and turn waypoints on and walked to Node #0 without changing any waypoints..
yeah umm i think terrorist red should be left alone it's seems fine.
and blue's not good for newbs especially the radius being blue to....unless u gonna change the radius to some other colour

does black work on maps??? if so u could try greyish colours??


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