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Re: Let go off auto-waypointing?
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dstruct2k
 
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Posts: 225
Join Date: Feb 2004
Default Re: Let go off auto-waypointing? - 15-06-2004

EDIT 14918279487329857235:
9_9

(Joking lol)


Did that oilrig problem get fixed? Because, what I would suggest, is if there is upwards motion already (or any motion, really) to allow jumps that extend to 75 or even 90 units, depending on what's needed on oilrig.



By the way... Is there some code somewhere that's limiting the bots to 3/4 walking speed? They do a walk/run constantly... not full running speed but faster than walk (and it makes footsteps)....
  
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