View Single Post
Re: Logging question
Old
  (#6)
sPlOrYgOn
<-- He did it.
 
sPlOrYgOn's Avatar
 
Status: Offline
Posts: 1,558
Join Date: Jan 2004
Location: Los Angeles, California, USA, North America, Earth, Solar System, Milky Way.
Default Re: Logging question - 13-06-2004

Okay I've found it
Code:
const char *pfnGetPlayerAuthId (edict_t *e)
{
   if (e->v.flags & FL_FAKECLIENT)
      RETURN_META_VALUE (MRES_SUPERCEDE, "0");

   RETURN_META_VALUE (MRES_IGNORED, NULL);
}
this was causing it... I don't know if it protects from anything.. but when I remove it the bots' WONID become BOT..
It hasn't crashed on me so I guess it's okay to remove it..
  
Reply With Quote