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Re: de_dam_final & cs_pipeline waypoints
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>BKA< T Wrecks
Moderator [PBmm/Waypointing]& PODBot mm waypointer
 
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Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Default Re: de_dam_final & cs_pipeline waypoints - 12-06-2004

Not yet. But it looks like I can get something going together with biohazerd87! Here on BU there are only 2 packs which contain some of my waypoints, 26 maps in total. However, I got some more for maps that were somehow damaged or not bot-compatible. These, too, might be released in the near future thanks to Austin's kick-ass bsp editing tool. We can now fix stuck hostages, stupid doors or buttons and other stuff to make maps perfectly enjoyable for bots.
And I'm currently working at two bigger packs - just got some help from biohazerd, so together we'll make faster progress. Hold on, there's a lot coming up... in the meantime, you can just request waypoints like you did. And if you pop into this forum once in a while, you'll see everything important that's going on.
Well, thanks for your interest and your kind feedback - I'm back to work!



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