Thread: New Waypointer
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Re: New Waypointer
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>BKA< T Wrecks
Moderator [PBmm/Waypointing]& PODBot mm waypointer
 
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Posts: 1,492
Join Date: Feb 2004
Location: C.C.A.A., Germania
Default Re: New Waypointer - 11-06-2004

Wow, that's enough notes for a symphony!

Yes, I know the jump problem. That's why I make jumps after everything else is waypointed (well, everything in the area). Then I deactivate apmd, and THEN I jump. Otherwise you end up with tons of silly connections like the ones depicted in the screenie.

Concerning my WP: Yes, there are comparably few camp waypoints in there. I realized that when I walked through the map with WP on, which I hadn't done for a while. You may have noticed that I concentrated camp WPs around the two bomb spots mainly. If I remember correctly, I didn't place any at CT spawn, although there were some nice corners there. I just wanted to avoid bots camping in areas where no action takes place. I dunno, sometimes I place more in a map, sometimes less. Can't really tell why. de_alps is definitely on the less camping-like side, that's true. 9_9

Ok, I'm off for a beer or two now - I'm gonna open a new thread tomorrow. I've got a list of 50 rather new maps, some of which have never been waypointed at all so far. 28 of those maps are finished, but of course it takes time... well, whom do I tell this? 9_9
If you'd like to waypoint some of the remaining maps, you can post which ones you'd like to do, and then we can split up the work a bit. Besides, you will know which ones are already done.
Another pack I'm working at is one that's to contain older, but very good maps. It's in the thread "How about a new PB 2.6mm custom pack?", here:
http://forums.bots-united.com/showthread.php?t=1764
Feel free to have a look at it and suggest some maps or whatever...

CU tomorrow and wish me luck for tonight - we're gonna play some pool billard (AFTER getting drunk, of course!), which I haven't played for centuries. At least I don't wanna be the one who ruins the table, that's all I ask...



Roses are #FF0000, violets are #0000FF // all my base, are belong to you.


Last edited by >BKA< T Wrecks; 11-06-2004 at 20:21..
  
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