You are not the only one about
:
Quote:
I would really like to see bots that move on their first round playing a map.
|
There are indeed multiple ways to move forward, a potential one is to use Pierre-Marie's algorithms to generate a .RBN file from a .BPS. I.e. using navmesh reachability/walkability/connectivity information to generate a mesh of valid 'nodes'.
Issue will probably be that bots will move in a 'robot' way instead of a 'human' way.
-eric