Thread: Release #2!
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Re: Release #2!
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Huntkillaz
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Posts: 594
Join Date: Mar 2004
Location: Middle Earth (New Zealand)
Default Re: Release #2! - 09-06-2004

hmm....do that later..

okay since there is no use of having aset camp flag since the start and ends arn't initalised after

better off delteing and making a new camp so lets change it:

Code:
 			   else if (FStrEq (arg1, "7"))
 				  WaypointChangeFlag (W_FL_CAMP, FLAG_TOGGLE);
 			   else if (FStrEq (arg1, "8"))
 				  WaypointChangeFlag (W_FL_NOHOSTAGE, FLAG_TOGGLE);
 			   else if (FStrEq (arg1, "9"))
 
 --to---
 			   else if (FStrEq (arg1, "7")){
 				  WaypointChangeFlag (W_FL_TERRORIST, FLAG_CLEAR);
 				  WaypointChangeFlag (W_FL_COUNTER, FLAG_CLEAR);
 				}
  			   else if (FStrEq (arg1, "8"))
 				  WaypointChangeFlag (W_FL_NOHOSTAGE, FLAG_TOGGLE);
  			   else if (FStrEq (arg1, "9"))
and move it up to 4th place instead

u'll also have to remove the team specific menuselect 3 code thats anywhere else since u won't need it anymore


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