Thread: UTIL_SelectItem
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Re: UTIL_SelectItem
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dstruct2k
 
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Join Date: Feb 2004
Default Re: UTIL_SelectItem - 09-06-2004

I think I need to put the results of "UTIL_GiveWeaponName (iPrimaryWeapon)" and "UTIL_GiveWeaponName (iSecondaryWeapon)" into variables, and call those variables in the BotHasWeapon function. I guess C++ doesn't like my function-within-a-function. 9_9


Actually, I just looked at what "UTIL_GiveWeaponName" gives, and I see that it gives the ENTITY names (weapon_knife), not the CS_WEAPON_KNIFE type names. Yay. Custom function time.







Oh no... I just looked over my code and saw spaces between UTIL_GiveWeaponName and the ()'s.... Oh no... That better not have been the fix...

Last edited by dstruct2k; 09-06-2004 at 06:37..
  
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