Thread: pb2.6mm + CZ
View Single Post
Re: pb2.6mm + CZ
Old
  (#5)
sPlOrYgOn
<-- He did it.
 
sPlOrYgOn's Avatar
 
Status: Offline
Posts: 1,558
Join Date: Jan 2004
Location: Los Angeles, California, USA, North America, Earth, Solar System, Milky Way.
Default Re: pb2.6mm + CZ - 08-06-2004

uhh Aragon..
that conflicts with leet...

[edit]
I suggest you use this instead:
Code:
int UTIL_GetTeam (edict_t *pEntity)
{
   // return team number 0 through 3 based what MOD uses for team numbers

   char model_name[32];

   strncpy (model_name, (INFOKEY_VALUE (GET_INFOKEYBUFFER (pEntity), "model")), 32);

   if ((model_name[2] == 'b') // urBan
       || (model_name[2] == 'g') // gsG9, giGn
       || (model_name[0] == 's') // Sas, Spetsnatz
       || (model_name[2] == 'p')) // viP
      return (TEAM_CS_COUNTER);

   return (TEAM_CS_TERRORIST); // teRror, leEt, guErilla, arCtic
}
[/edit]

Last edited by sPlOrYgOn; 08-06-2004 at 05:20..
  
Reply With Quote