Thread: Release #2!
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Re: Release #2!
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Huntkillaz
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Status: Offline
Posts: 594
Join Date: Mar 2004
Location: Middle Earth (New Zealand)
Default Re: Release #2! - 07-06-2004

minor wp colour changes:

goal ==purple
normal==darker green (easier to see i hope)
incomin path ==teal (brown wasn't standing out)

Code:
 if (paths[i]->flags & W_FL_GOAL)
 			   WaypointDrawBeam (start, end, 30, 128, 0, 255);
 
 			else if (paths[i]->flags & W_FL_LADDER)
 			   WaypointDrawBeam (start, end, 30, 255, 0, 255);
 
 			else if (paths[i]->flags & W_FL_RESCUE)
 			   WaypointDrawBeam (start, end, 30, 255, 255, 255);
 
 			else if (paths[i]->flags & W_FL_CAMP)
 			{
 			   if (paths[i]->flags & W_FL_TERRORIST)
 				  WaypointDrawBeam (start, end, 30, 255, 160, 160);
 			   else if (paths[i]->flags & W_FL_COUNTER)
 				  WaypointDrawBeam (start, end, 30, 255, 160, 255);
 			   else
 				  WaypointDrawBeam (start, end, 30, 0, 255, 255);
 			}
 
 			else
 			{
 			   if (paths[i]->flags & W_FL_TERRORIST)
 				  WaypointDrawBeam (start, end, 30, 255, 0, 0);
 			   else if (paths[i]->flags & W_FL_COUNTER)
 				  WaypointDrawBeam (start, end, 30, 0, 0, 255);
 			   else
 				  WaypointDrawBeam (start, end, 30, 0, 225, 0);
 			}
 
 			if (g_bShowWpFlags)
 			{
 			   if (paths[i]->flags & W_FL_NOHOSTAGE)
 			   {
 				  WaypointDrawBeam (end + Vector (-8, 0, 0), end + Vector (8, 0, 0), 30, 255, 0, 0);
 				  WaypointDrawBeam (end + Vector (0, -8, 0), end + Vector (0, 8, 0), 30, 255, 0, 0);
 			   }
 
 			   if (paths[i]->flags & W_FL_USE_BUTTON)
 			   {
 				  WaypointDrawBeam (end + Vector (-8, 0, -3), end + Vector (8, 0, -3), 30, 0, 255, 0);
 				  WaypointDrawBeam (end + Vector (0, -8, -3), end + Vector (0, 8, -3), 30, 0, 255, 0);
 			   }
 			}
 		 }
 	  }
    }
 
 ------
 	  if (p->flags & W_FL_CAMP)
 	  {
 		 if (p->flags & W_FL_CROUCH)
 			start = p->origin - Vector (0, 0, 17) + Vector (0, 0, 34);
 		 else
 			start = p->origin - Vector (0, 0, 34) + Vector (0, 0, 68);
 
 		 MAKE_VECTORS (Vector (p->fcampstartx, p->fcampstarty, 0));
 		 end = p->origin + gpGlobals->v_forward * 500;
 		 WaypointDrawBeam (start, end, 30, 255, 0, 0);
 
 		 MAKE_VECTORS (Vector (p->fcampendx, p->fcampendy, 0));
 		 end = p->origin + gpGlobals->v_forward * 500;
 		 WaypointDrawBeam (start, end, 30, 255, 0, 0);
 	  }
 
 	  for (i = 0; i < MAX_PATH_INDEX; i++)
 	  {
 		 if (p->index[i] != -1)
 		 {
 			if (p->connectflag[i] & C_FL_JUMP)
 			   WaypointDrawBeam (p->origin, paths[p->index[i]]->origin, 10, 255, 0, 0);
 
 			// If 2-way connection draw a yellow line to this index's waypoint
 			else if (ConnectedToWaypoint (p->index[i], p->iPathNumber))
 			   WaypointDrawBeam (p->origin, paths[p->index[i]]->origin, 10, 255, 255, 0);
 
 			// draw a white line to this index's waypoint
 			else
 			   WaypointDrawBeam (p->origin, paths[p->index[i]]->origin, 10, 250, 250, 250);
 		 }
 	  }
 
 	  // now look for one-way incoming connections
 	  for (i = 0; i < g_iNumWaypoints; i++)
 		 if (ConnectedToWaypoint (paths[i]->iPathNumber, p->iPathNumber)
 			 && !ConnectedToWaypoint (p->iPathNumber, paths[i]->iPathNumber))
 		    WaypointDrawBeam (p->origin, paths[i]->origin, 10, 0, 166, 166);


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