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Re: Button code is still f*cked up...
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>BKA< T Wrecks
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Default Re: Button code is still f*cked up... - 05-06-2004

Hm... that might be an explanation.

Just for curiosity: What advantage does that offer over a door that's triggered directly? Is it a problem if one and the same door is triggered by more than one button?

Wait a minute - wouldn't a trigger_multiple appear in the entity list of a BSP file? I'm asking because I just scanned cs_iraq.bsp, and there are only func_doors and func_buttons, no trigger_multiple. There IS a trigger_camera, however, and if that is visible, a trigger_multiple ought to be visible, too, or am I wrong?



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