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Re: Button code is still f*cked up...
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KWo
Developer of PODBot mm
 
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Default Re: Button code is still f*cked up... - 03-06-2004

I wanted report this problem with buttons, too. Maybe I didn't want so sharp words title...
I tryied about 5 times different configurations of WP near this garage's door (cs_arabstreets) to force bots to open it - still without success (but I was thinking I'm too bad waypointer). But if T Wrecks can't do this the same like me - something must be wrong in this button code. I tryied with and without "use_button" flag , I looked to the de_prodigy , but there is different situation - the door is not so big, so button near by doesn't need "use_button" flag. But what about cs_arabstreet - this garage door need or not this flag? How to force bots to open it?
BTW - now You have good ocassion to see if this garage door kills bots , too (during opening, exactly the same like these sliding doors at first floor).
Maybe some coder can say us what exactly happen in this situation? Why only bots are killed by opening doors and human-players not? Sorry for off-topic but there was some thread about this at MAPPING forum, but no one coder wanted to say something...

Last edited by KWo; 03-06-2004 at 12:41..
  
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