Hearing sounds -
04-01-2004
I am quite curious how you guys code your hearing of a bot. I know several methods, but i am not sure which one is the best. Like for players you can scan them, check if they are in distance and try to see if that person runs (and thus can be heared). However, i still am not quite satisfied with that, there is also another way of intercepting sounds, like firing weapons and such right?
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