Generally speaking, if you want the bots to spread more into a particular location, put more waypoints there. Alternatively, if you feel the bots take the same route too often, rarify the waypoints there.
The key is how much paths there are among all those wayoints. For example, in a small corridor, if you put waypoints like this:
Code:
----------------------
1 -_ _- 4
''- 2 --- 3 -''
----------------------
then there will be only one path through all these waypoints. And as soon as ONE bot is killed around one of these waypoints, the WHOLE team won't take this route for a couple rounds. If you want this to happen less, arrange yourself so that there are more than one route in this corridor.
Code:
-----------------------------
1 -_ 3 --- 5 -- 6 -- 8 -_- 10
2 ''- 4 -''- 7 -'' --' 9 -''
-----------------------------
lol

now the sketch is so screwed nobody can understand anything

well... I hope you see the point