View Single Post
Re: Graphical Bot Menu
Old
  (#20)
Huntkillaz
Member
 
Huntkillaz's Avatar
 
Status: Offline
Posts: 594
Join Date: Mar 2004
Location: Middle Earth (New Zealand)
Default Re: Graphical Bot Menu - 30-05-2004

here's the low down on the map stuff:

Code:
"5" "TEAM MESSAGE"
{
// Map Specific
 MAP cs_siege "1" "map cs_siege"
 {
  "1" "'Take the underground'"  "say_team Take the underground!"
  "2" "'Enemy in parking garage'" "say_team Enemy in parking garage!"
  "3" "'Rush hostage room!'"   "say_team Rush the hostage room!"
  "4" "'Snipers! Watch out!'"  "say_team Snipers! Watch out!"
  "5" "'Take the upper route'"  "say_team Take the upper route!"
 }
 MAP de_train "1" "map de_train"
 {
  "1" "'Rush trainyard bomb!'" "say_team Rush the trainyard bomb site!"
  "2" "'Rush enclosed bomb site!'" "say_team Rush the enclosed bomb site!"
  "3" "'Flank them!'"   "say_team Flank them!"
  "4" "'Bomb site secure!'"  "say_team Bomb site secure!"
  "5" "'Lend me your blaster!'"  "say_team Lend me your blaster!"
 }
"MAP de_train" does the check to see weather the current map is this map (so when u play de_train the help menu will only displaythe map message for de_train)

the no.s are just a order lister i guess

have a look in game when u press help for one of thses maps and u'll see


●_•
  
Reply With Quote