Quote:
Originally Posted by sPlOrYgOn
i played on a listen for 1 hour on both 1.5 and 1.6 and got nothing...
|
You played on Windows98 or linux? I tryied on W98.
Quote:
Originally Posted by sPlOrYgOn
1 CT can keep that 1 way door open while the other CTs get the hostages and run back through the door...
|
Yes - it's true, but only theoreticaly...I 've tryied this new WP system - I made one connection across the door (from outside to inside) and bot should press "use" to open the door (but I didn't put the flag "use button" at this WP in front of this door - like PMB suggested) - bot get stuck. They never try "use" if they can't see a button. This door hasn't a button , but to open - You have press "use". I also tryied with this flag "use button" - the same effect - bot is not able to open this door. Probably here is something to do in the code, too.... This is probably thing for separate thread...
But back to the topic - what can I do more to give You the possiblity to reproduce this bug at You computer? Maybe it's possible somebody also will try this map - if at his computer under Windows system the game will crash or not. I've tryied at two windows computers - allways crash. Anobody can help? I can send this map via e'mail if you don't have.
[EDIT]
I just tryied this map and this pwf with CS1.6 - crash the same for sure under Win98.
[/EDIT]