Re: Server crashes on map change -
29-05-2004
Thx again Cooley for your input -- an update:
Adding the +mapchangecfgfile did force it to read the server.cfg again, but also brought the crashes back.
I'm at the point that, with pb addbot(s) in the server.cfg, I get bots at the beginning of the round. When the map changes, I lose the bots, though the .dll is still clearly loading (via the in game text overlays).
If I'm in game and do a /rcon fillserver (or any other bot-adding command), the bots join the game, and the server immediately crashes.
Thoughts?
JB
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