When you play on listenserver with bots (latest sPlOrYgOn beta) and you have some bots called in podbot.cfg, when the game is finished at one map (I use mp_maxrounds), to the new map bots re-enter twice (there are some bots with (1) at the left of their names). For better understanding the problem look at the attachement. The workaround for this is put in the listenserver.cfg at the end this line

:
pb removebots
With this line there are only some inconveniance - one new bot is added at second map.9_9
My some important lines to this topic in podbot.cfg are following:
detailnames on
min/max bots lines are commented
addbot 100 0 2 1 Ryback
addbot 100 0 1 1 Roger
addbot 100 1 2 2 James_Bond
addbot 100 1 1 2 Szakal
Tested on CS1.5 listenserver, metamod 1.17, latest beta podbot_mm.dll.