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Re: Server crashes on map change
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JayBaen
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Status: Offline
Posts: 25
Join Date: May 2004
Default Re: Server crashes on map change - 28-05-2004

Thx so much Cooley --

New .dll implemented.

Removed the "addbot" lines from the podbot.cfg.

Seems to have fixed the crashing issue, but now there's a secondary one.

If I force a map cycle (even to the same map), the game comes right back up as normal (without crashing), WITH the podbot.dll loaded (as I get the message top of screen), BUT ... no bots enter the game (I suspect because the server.cfg - which is now where my pb addbot(s) are - is only read when the server first starts, unlike the podbot.cfg where I no longer have "addbot" included).

How do we get around this, besides manually adding bots after a map change?

JB
  
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