Quote:
Originally Posted by Huntkillaz
then the bug is a timing issue....but if what i had just said that they use the pos of the enemy at a specific time frame then the nade would be not way off but close by...i think that there's something funny going on at the either thier calculating the pos
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nope not a time issue..
it's an aiming issue..
more like a calculating aiming height issue or something like that..