Thread: Menu for HLDS
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Re: Menu for HLDS
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Pierre-Marie Baty
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Default Re: Menu for HLDS - 25-05-2004

Perhaps but...

Implementing support for an unlimited amount of "listen server clients" instead of just one would require insane amounts of coding IMO

And sending waypoint beams (which are temporary entities) over a network is practically impossible unless you got a 100Mb connection between all players.



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