Thread: Engine
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Re: Engine
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Zacker
Project Leader, Lead Level Designer, Waypointer
 
Status: Offline
Posts: 337
Join Date: Mar 2004
Location: Denmark
Default Re: Engine - 22-05-2004

In order to get something structured of our this you will need to start up several topics concerning different topics of the development.

I really like the idea you have for the game with a good bunch of tactics, but not something which kills gameplay. We had a bunch of good discussions regarding this on the Sands-of-War forum, unfortunately the forum seems lost at the moment

I think its possible to make a tactical and action-packed fps, its hard, but possible.
  
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