Quote:
Originally Posted by grav-ity
Is there a faq or readme anywhere for this Ripent program? ??? 
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Using ripent is ultra simple. It has two commands. One to dump the entities and one to import them back to the map. What is needed is good documentation on the map entities. For this you really need to know mapping. Once you understand mapping and how entities are used in maps you can do all sorts of things to modify existing maps. There are some things you can do with Stripper2 that you can't do by simply modifying the bsp file.
I put together some documentation on modifying the entities of a bsp file for my Maphack program. It has some information in it that may be helpful. It is mostly focused on adding new spawn points but talks about other things and has a good section on using ripent...
http://austinbots.com/maps/MapHack.doc
>edit<
PM, starting Tuesday I will finally get a week off. My #1 task is to re-write ripent to use dynamic allocation and put a Windows GUI on it. I will post this file and the docs later next week!