Hellos!
I'd like to know what you guys think would be the best (cheapest, fastest) way to have a bot move in one direction, while looking in another.
Please understand that my question is for a Quake 3 engine based game (so any examples will have to be in C

).
ATM, I basically just set the bots ucmd.angles to point to where ever its current goal is (waypoint, enemy, friend), and then set its ucmd.forwardmove to max (i.e. it turns to its goal, then runs forward).