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Re: Engine
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DrEvil
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Join Date: Jan 2004
Location: Los Angeles, CA
Default Re: Engine - 18-05-2004

I've used fmod, its rediculously easy to use. We will be using OpenAL for our current project because fmod is only free for non-commercial use. Sound & input is about the easiest aspects of a game by far.


Omni-bot AI framework
http://www.omni-bot.com

Foxbot - for Team Fortress Classic
http://www.foxbot.net


  
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