Quote:
Originally Posted by SoUlFaThEr
Thick func_ladders are a problem because you tend to stick to the top of it if its too thick.(a real bot problem)
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I've neer tried this ... but:
If you want the ladders to work better for bots, I suggest raising the func_ladder by 4 units, over the func_illusionary & the top platform.
That way they should (theoretically) just keep climbing up (forward) ... forward (forward)(the func_ladder thickness) ... down (forward).
All would then be forward facing waypoints, & the bot should just climb over the hump & run along on his merry way.
Just thought of this today, actually.
Maybe someone will see if it works or not ... hmmm ?