Re: Stupid Ladders! -
17-05-2004
Welcome to BU
basic ladder textures are found in the Halflife.wad. dont use the cstrke was cuz theres only one ladder there and the entire wad looks like shit anyway.
i would not suggest making the "visible" ladder 4 units thick. make it 2 units thick. (func_illusionary or func_wall with carpenters settings works fine)
make the "actual" ladder 3 units thick (with the "aaatrigger" texture from the halflife.wad) and overlap it into your visual ladder by 1 unit so that 2 units of its width are still out front to hold the player on the "visual" ladder.
then it will act real and will avoid any problems getting off the top of it. thick func_ladders are a problem because you tend to stick to the top of it if its too thick.(a real bot problem)
Last edited by SoUlFaThEr; 17-05-2004 at 10:49..
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