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Re: Bugs in release 2.1
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sPlOrYgOn
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Posts: 1,558
Join Date: Jan 2004
Location: Los Angeles, California, USA, North America, Earth, Solar System, Milky Way.
Default Re: Bugs in release 2.1 - 17-05-2004

first off...
test 1 and 2 are invalid..
SEEN_SHOOTTHRU MUST be last...
and that final config's aim offsets are too huge...
you must have a headache after looking at them aiming...
they higher the values the more they "shake".
and how slow do normal people turn???
thats way too slow...
You'll end up with a lot of bots facing the wrong way when rushing out...
once again the AIM OFFSETS are too big..
have you seen them trying to aim long range?
even with an AIMOFFSET of 80 each they will almost never hit the other person from one side of the underpass in de_dust to the other side...

thats about all i have to say...
  
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