KWo it actually is "fixed"..
at least the botskill.cfg is fully taken in instead of only a few values..
You should change the values to your liking until you find a good value for each skill level.
Personality also affects how good they do.
because personality affects which weapons they like..
and not all the weapons are the same so if certain bots like a strong rifle better then they probably have a good chance to be very good.
also their attack movement is VERY messed up..
they love hopping up and down while shooting with a very inaccurate gun.. which can sometimes lead to a lot of headshots even tho they were aiming at their enemy's body.
I'm not sure what to do with the attack movement until i get more ideas about how stupid / godlike bots are supposed to move..
also i'm a little preoccupied with the NUM_FOR_EDICT bug I can't seem to fix
