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Re: Bugs in release 2.1
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KWo
Developer of PODBot mm
 
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Posts: 3,425
Join Date: Apr 2004
Default Re: Bugs in release 2.1 - 16-05-2004

This problem is probably directed to sPlOrYgOn. I tryied if skill parameters are really affected by bot's behavior.
In my podbot.cfg I wrote these lines:

addbot 20 1 2 2 Ryback
addbot 10 2 1 1 Roger
addbot 40 0 2 3 James_Bond
addbot 20 1 1 2 Szakal
addbot 60 2 2 2 Rambo
addbot 40 0 1 4 Android
addbot 60 1 1 2 Ivan
addbot 80 2 1 3 Terminator
addbot 100 0 2 4 Nikita
addbot 100 1 1 3 Luis

I played 30 min. During this time I supposed to see bots with bigger skill at the top of the scoreboard and bots with less skill at bottom of the list. But I was unnice surpriced by killing me many times by bots with skill 20 by headshot (I use StatsMe, so I triggered this). OK - I can say this - I didn't see the differnece between bot (20) and bot (100). They was shooting and killing them many times by headshot. I have a log , but I translated StatsMe to polish, so I can't show this log, because this will be for You not-understanding. But I made one screenshot more for show the scoreboard. I think my test was disinterested. I think You go back to the problem of podbot2.0 (old CountFloyd bot's problem corresponding to taking parameters from botskill.cfg and using their correctly) and this is still not fixed.

EDIT
I forgot to add - this test was made of course without botaim plugin - look to another post - impossible now use both simultaneously.

/EDIT
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Last edited by KWo; 16-05-2004 at 16:05..
  
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