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Re: UTIL_GetClass Question
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Tea
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Default Re: UTIL_GetClass Question - 15-05-2004

Yes, it is DoD, actually I want the bot can reset to primary weapon after they kill the enemy if they switch to knife or pistol before, anyway I think I won't check the class anymore since I forgot now dod can drop and pickup weapon just like CS, so even class 1 can use class 2 weapon, now I just use the following code to reset weapon:

Code:
 
	if ((mod_id == DOD_DLL) && (!WeaponIsPrimary( pBot )))
	{  
	 if (bot_team==0)
	 {
	  FakeClientCommand(pEdict, "weapon_garand", NULL, NULL);
	  FakeClientCommand(pEdict, "weapon_m1carbine", NULL, NULL);
	  FakeClientCommand(pEdict, "weapon_thompson", NULL, NULL);
	  FakeClientCommand(pEdict, "weapon_greasegun", NULL, NULL);
	  ........... 
	  ...........
	  ...........
Although I know it is not very good because it work like try and error but it work really good after I test it, and I didn't have a better idea at this moment. What do you guys think of this ?
  
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