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Re: Bug-NUM_FOR_EDICT Error: Bad Pointer
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biohazerd87
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Default Re: Bug-NUM_FOR_EDICT Error: Bad Pointer - 12-05-2004

Hey wow i just though about this i relized that everytime CS encounters an error it makes an error log. this is the error log it creates everytime it does the NUM_FOR_EDICT

Error:Failed to load dialog file Resource/UI/ClassMenu.res

Function trace:
CGameUI::Start
CGameUI::Initialize
CBaseUI::Start
CBaseUI::Initialize
Host_Init
CFileSystem_Steam::Mount()

Thats it i hope it helps