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Re: Finding angle at which a grenade hits a wall
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@$3.1415rin
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Default Re: Finding angle at which a grenade hits a wall - 10-05-2004

this may help you :

if you have two vectors, the dotproduct of the normalized vectors ( length is 1 ) of both ( dotproduct is sum over the products of the components x(i)y(i) ) is the cosine of the angle

the cool thing about it is that this simple stuff is working in n-dimensional vector spaces ( at least on kanonical bases )

€ : argh, what did I write
€^2: LA sucks btw ... at least the nontrivial stuff ... but somewhen you'll call everything trivial, so there is still hope



Last edited by @$3.1415rin; 10-05-2004 at 22:31..
  
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