Hello!
I have a little problem with Pod-bots and steam (cs 1.6).
When i create a game, it returns to windows..
I had Joe-bots previously installed on steam and i've installed Pod-bots on it :/
(didnt know how to uninstall Joe-bot..).
So my config certainly has a problem due to that but i dont know how to resolve it?
Here is my liblist.gam:
Quote:
game "Counter-Strike"
url_info "www.counter-strike.net"
url_dl ""
version "1.6"
size "184000000"
svonly "0"
secure "1"
type "multiplayer_only"
cldll "1"
hlversion "1111"
nomodels "1"
nohimodel "1"
mpentity "info_player_start"
gamedll "/addons/metamod/dlls/metamod.dll"
gamedll_linux "/addons/metamod/dlls/podbot_mm_i386.so
trainmap "tr_1"
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And here is the metamod's plugins.ini:
Quote:
win32 podbot/podbot_mm.dll
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Thanks in advance if you can help me, because i'm making a map for cs and i'd really like to see how the rain is looking on my map.
PS: i dont know what version of Pod-bots i got, i dont find any credits so here is the changelog i've found on the "versionhistory.txt" if that can help you:
Quote:
V1.0 First Public Release 27/10/2000
V1.1
+ Fixed Player Speeds with Weapons
+ Fixed VIP Speed
+ Changed Damage Detection Code
+ Fixed Weapon Kickback
+ Extended Waypoint Menu System
+ Implemented hearing Footsteps
+ Modified Sniper Combat behaviour
+ More weapon fixes
+ Bots above skill 70 sneak when Enemy near suspected
V1.2
+ Fully compatible to CS 1.0
+ Recoded all Reaction Routines
+ Burst Fire implemented
+ Smarter Grenade Use/Throwing
+ Bots try to hide
V1.4
+ FIXED: Bunny Hopping of Snipers
+ FIXED: Crash when adding Bots
+ FIXED: BotChat Freeze on Win2K (Couldn't test this!)
+ FIXED: Humanlike Combat Turning Speed
+ FIXED: Several Bugs in Waypoint Editor
+ FIXED: Living Bots talking to the Dead
+ FIXED: Only Host can issue commands
+ FIXED: Freezetime (first Round) Bug
+ FIXED: Knife being used when Enemy out of range
+ FIXED: Bot Chat Spamming
+ FIXED: Bug in detecting Hostages
+ Rewrote/optimized the Hearing Code
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