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Re: Engine
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sfx1999
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Join Date: Jan 2004
Location: Pittsburgh, PA, USA
Default Re: Engine - 04-05-2004

http://cal3d.sourceforge.net/ <--skeletal animation library

Anyway, what kind of textures should we use? I was thinking PNG. JPEGs might have tiling prolems.

Also, have you decided on a renderer yet? BSP? Portal? Terrain? A combination?

One last thing, don't you have to organize the parts of a terrain renderer? Like maybe into a BSP when you load it?
  
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