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Re: Realbot thorough w/p for De_aztecx
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Yippee Kae Yay
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Join Date: Apr 2004
Location: Scotland
Default Re: Realbot thorough w/p for De_aztecx - 04-05-2004

lol.. what i mean is i spent an hour doing waypoints one by one with variations for the whole map.. which to be fair is huge and twisty..
i had a 5minute time limit on each round and coodnt figure out how to stop the game timer.. so it was more or less a race genst time to find the right place and go through what i would do in this map and also what the bots are more confined too. thing with the vent part was that running to it and actually getting inside was a good 2-3mins after had set up the jump co-ordinates etc..
and cos its cramped i can barely move.. and with a couple of ladders to boot its tricky stuff.. so i got to the of sheer frustration so i gave up played it for first time and was deadly chuffed.. my friend was ecstatic as well so fine by me!
and about realbot waypointing i find ladders a bitch and have wrecked militias serwer aldders.. not sure if i fixed them tho still to c.. plus yes you can save your progress but a new round does not equal a reset in progress.. thank fcuk
anyway i shall be waypointing a couple more maps from now on.. still to fix up cs_16fighter.. struggling 2 get the bots to behave normally hmmph ???
about the crashing last nite tried a game of militia to see whether that was fixed with the deleting of blobs as you know from my other thread. and anyway it crashed after a round but im pretty sure my cs is just fab now.. btw i'm also working on cs_beirut.. a really good hostage rescue map with a lush enviroment and lots of attacking options.. nearly done that just need to complete the tower and im done.. L8rz
  
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