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Re: Waypoints for de_wallmart
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biohazerd87
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Default Re: Waypoints for de_wallmart - 02-05-2004

Quote:
Originally Posted by >BKA< T Wrecks
Waypointing big maps is as easy or difficult as waypointing small ones... just more WPs to place... C'me on, admit it: You're just lazy!
Ok, seriously: I know this map, too, and I think it's ok. However, let's get the most important things sorted out first:
For which bot do you need a WP?
I think I WP'ed it once for PB 2.5, but somehow there was a bug with the rescue WPs - once a CT reached it, he started walking a few steps back & forth till round end.
Besides, this is actually a csde-map, i.e. there are hostages to rescue AND a bomb to plant. With PODBot the problem is that map goals aren't team-specific, so the Ts are likely to crouch in front of a hostage and try to plant the bomb, whereas the CT will go to the bomb spots and be surprised that there's no hostage to be seen... it's not a critical bug, but I wanted to mention it anyway.
If you need this for PB2.6mm, I could make it. But it's a large map, and if that stupid rescue zone bug occurs again, I'll hang myself from the nearest tree...
I don't want to brag I am actually pretty good at waypoints, but the fact of the matter is yes you found out I am lazy. But soulfather had already made them i wondered if you he could fix the ones he mad to work.
  
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