i looked in the source and:
Code:
realbot skill <skill nr>
does work. However, this only works for bot personalities TO BE CREATED. So when you add a bot, and you set bot skill to 10. THe bot name is "Dude" and his personality file exists already and skill is 1 , then it will become skill 1.
I will probably add a function so you can set this on/off. Some sort of:
realbot overridebotskill (1=ON/0=OFF)