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Does the button code really work? Or am I just too stupid?
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>BKA< T Wrecks
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Join Date: Feb 2004
Location: C.C.A.A., Germania
Default Does the button code really work? Or am I just too stupid? - 01-05-2004

I recently played around with button-operated doors a bit to see what can be done with the new button code. Here's what I found out so far:

cs_arabstreets / cs_arabstr_v2 (remake):
There's that garage door that's open by default. With the old PODBot, bots would push the button randomly to open/close the door, and sometimes bots would get stuck.
With the new dll, I simply waypointed through the door, and as long as it's open, bots sure don't press the button, and everything is fine. But once a human player closes the door, the bots just stand there, look in the direction of the button, then back to the door, then to the button... but they stop moving at all.

cs_iraq:
The hostage rooms are behind doors that are by default closed. When the button is pushed, they will open for some seconds and then close again.
When no button flag is set, bots only sometimes push the button, but mostly get stuck. And when I add button flags and force them to go past the button before entering / leaving the room, the bots will walk up to the button until they face it and... stop moving.

Am I missing something here, did someone stick a Futurama-style brain slug to my head, or is it a problem with the code? Does anybody else have similar problems?



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