Re: explanation on the changelevel issue -
30-04-2004
it's not that simple... first I think if I recall well that the bots structures are reset completely at ServerActivate to free all the bad pointers that may remain in them. Then, there is a LOT of code everywhere else that relies on this flag to determine if a bot is present or not, and if so, make it do things. If this flag is on and the bot is not here, my guess is that you'll have more crashes than anything else.
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