Hello all; I've recently mailed the new dll (Apr 26th) to my LAN mates and tried it out myself, and the result so far is the following (in no particular order):
- The slow-motion bug still exists on some maps! Occurs on CS 1.5 Win 32 listenserver, CS 1.6 Win32 listenserver and CS1.6 Licux DediServer. What are we doing wrong? I mean, several ppl said it was fixed... ???
- A command to kick a specific bot / player is missing, one of my friends reported. Some friends of him got angry when he had to use "kick random bot", and a human got kicked instead. (1.6 W32 LS)
- The min_bot and max_bot values established in podbot.cfg get read correctly, but have no effect - bots only enter the game via bot menu command or "addbot" command in cfg. (1.6 linux DS)
- The message "NUM_FOR_EDICT: bad pointer" appears on 1.6 linux DS... ???
This one totally beats me. I know it from a VERY old dll, and it was fixed. Didn't see it myself, either. Odd...
- Bots spinning around in circles when throwing grenades (related to the other grenade bug?) Occurs very rarely, my friend Robert has observed it 2-3 times, he says. (1.6 Linux DS)
- The message "The bomb has been planted" does not appear in the console. (1.6 Linux DS)
- Although speech is turned on, bots don't use team messages like "follow me" any more, although they sometimes seem to follow one bot, but nothing can be heard (1.6 Linux DS)
- When waypointing, on some maps (saw it on cs_rio and cs_industrywest) in one small area of the map waypoints start blinking or disappearing from sight (although they are still there and work perfectly), plus they cause the same behaviour in other WPs and connections around. (1.5 W32 LS)
Our bad or some dll quirks?