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Re: development screenies
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dead bwoy
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Default Re: development screenies - 29-04-2004

Also, like on cs_assault nav areas are created in unreachable (in-game) areas, like the road behind the bridge. Also like the tops of walls in de_dust. If these areas are connected, the bots will try to reach these areas they can't reach. I have to go in and hand-tune the navs in CSBot as they do the same thing.
  
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