Thanks, that's nice to know.
Besides, I wonder if a range limitation could help the dll sort out which WP you're currently pointing at? If all those WPs at a distance larger than the limit don't play a role at all, the number of eligible waypoints decreases... that should make it easier, shouldn't it?
*edit*
I just realized that there is one advantage of the new pointing system that should not get lost altogether: It's a good method to add a path where two waypoints are just out of reach from each other, but a third one in the middle isn't really necessary. If anybody limits the range of this feature, it would be best to make the limit adjustable...